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PORTFOLIO

Technical Artist
Maya vertex snap tool

Maya vertex snap tool

Tool developed with maya python library and tools helps artist to snapping the vertices from one object to different object. Best way to reshape the normal object by retargeting vertices to another object with the tool.

Unity Scene Audit Tool

Unity Scene Audit Tool

Tool helps to get scene details such as objects with materials count, number of textures. Tool is developed Unity editor script.

Scene Audit Tool

Scene Audit Tool

Tool helps to get full scene details such as objects count, subobjects count, poly count and number of objects textures and materials. Tool is developed for 3Ds Max and Maya. Tool has potential to store data into .CSV file at the custom location.

Houdini Procedural Tool

Houdini Procedural Tool

HDA package is also known as Houdini Digital Asset and it is very useful when corvert houdini assets to any other third party softwares. This procedural asset has dynamic version of sitting table which has manual & dynamic controller to access the parameters of the object.

Maya Exporter

Maya Exporter

This tool developed with pyqt, pymel in Maya. This helps artist to export maya scene file directly to Unity. This optimize the time and error while doing direct integration.

Prince of Persia: Sands of Time Remake

Prince of Persia: Sands of Time Remake

Worked on AAA project at Ubisoft studio.

Skull&Bones

Skull&Bones

Majorly working with Animators & Rigging artist to get validate 3d assets into the game engine. Responsible for integration of asset within 3D software to Game Engine . Supporting role for art team to get validate assets & props into game engine with custom tools in 3ds Max Working with Rigging artist to make character playable into Motionbuilder and integrate animated takes into game engine

The_Division_2

The_Division_2

Implement custom rig setup into the Custom Game Engine.

PVZ

PVZ

Covet Fashion

Covet Fashion

Developed AI automation tool using ComfyUI.

Tap Sport Baseball

Tap Sport Baseball

Majorly responsible for game asset integration and optimization. Also develop major tool to enhance the integration pipeline.

Real Estate Project UE4

Real Estate Project UE4

3D Art

3D Art

Character model for mobile game

Character model for mobile game

Development
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